Positions in ranked battles. The second season of Ranked Battles has ended. Leagues and awards

For a long time now, players have been asking to add the opportunity to test their strength and fight with players of an equal level of play. And today we announce: Ranked battles will appear in the game soon! Great battles are coming!

What are ranked battles

Ranked battles will be held exclusively on Tier X vehicles and will be divided into seasons. You will get a great chance to show what you are worth in 15 vs 15 battles! The more you contribute to the victory, the higher you will be in the special table of ranked battles.

At the same time, victory will not be the most important indicator: your contribution to the outcome of the battle will play a more important role. And if, despite all your efforts, your team fails, you can still move up the ranking ladder.

This means that your place in the Ranked Battles table depends solely on you! As you move up the ladder, both the stakes and the opponent's strength increase.

In addition, the selection of an opponent also depends solely on your position: in a special queue of random battles, the matchmaker will only select players with the same rank. And, if you show outstanding results in battle and in the season, pleasant rewards await you.

Interview with the developers of Ranked Battles

My name is Anton Pankov, and today my colleagues - and I will help them with this - will tell you about Ranked Battles.

We came up with the idea of ​​making ranked battles out of a completely natural need for people to fight each other and at the same time not meet either too strong or too weak opponents. And we decided to finally try to make the so-called competitive content for high levels, i.e. ranked battles mean that people only at the 10th level of technology will play them.

This is such a goal-setting for those who have already leveled up and want to stand out from the rest of the players and show that they are really cool. Gameplay is a repetition of our standard Random Battle mode.

We took it on purpose because it's what the players love, what the players know. This is something that will be absolutely clear and familiar to everyone. That is, as soon as you press the "To battle!" button, you will immediately understand what is required of you, what you need to do, there will be no differences.

This mode was originally made for players, roughly speaking, singles. In ranked battles, you won't even be able to play as a platoon. We want it to be a mode in which your personal skill, your skill level, how much you understand your car, played a decisive role. Those. the higher your rank, the more difficult it will be for you and the more interesting it will be to play.

And the most interesting thing is getting awards, i.e. the better your progress, the more rewards you will receive.

What ranks are

Rank is an abstraction. In general, we thought for a long time about what the rank will be in tanks. The basic concept is, in general, simple. Rank is what helps distinguish one person from another.

The ranks are sequential, i.e. the more and better a person plays, the higher the rank gets. We decided that the ranks would look like some kind of epaulettes, and how military epaulettes would have a different number of stars on the ranks.

And we got, in general, one small star, two stars, three, four and one big one like a general. Whether you get a rank or you lose a rank, and in general how well you perform depends not only on you, but also on your team.

It seems to me that this contradicts the very concept of ranked battles. The whole point is that you come and show: "I play great, guys." Yes, maybe I got into a team now, well, in which there are not necessarily bad players, well, we didn’t play well, or maybe someone went into battle on a vehicle that he doesn’t know well, well, there can be many reasons, why they lost, especially in equal intense battles.

But what's great is, even if you're on the losing team, but you did a great job, you made frags, you did damage, the first three places, sorted by experience earned per battle, they also get a step - we call it a chevron - on the way to the next rank.

And accordingly, we thereby give the opportunity to players who perform really well to advance in the ranks, regardless of which team they are on. Well, those who win, of course, they won, those fellows.

Rewards for Ranked Battles

Upon receiving a new rank, the player will receive a reward. Naturally, this award will not be taken away from him in case of a possible loss of this rank. That is, in our case, in simple terms, these are leagues. That is, this is exactly the indicator of the division of players by skill: the higher, the better your rank, the higher your skill.

And, accordingly, depending on the ranks, a matchmaker will also be built. That is, for example, if you have the third rank, then you will mainly play with the guys who also have the third rank, or you will periodically be thrown a little higher with the guys of the fourth rank or from the second, and so on.

In our case, ranks are leagues. There are combustible grades and fireproof ones. That is, the player cannot lose the first and last - the fifth rank. The rest the player can lose if he fights inefficiently.

Vehicle ranks

After the fifth rank is obtained, a new activity becomes available to players - earning car ranks. They are similar in properties to the standard ranks. The only thing is that they do not participate in balancing.

Those. we continue to balance the player, taking into account his fifth maximum rank. But for each such rank, the player continues to receive rewards, and he also continues to earn special points that help him rank in the ladder table.

And only those players who will be at the top of this table will receive the biggest and most interesting rewards. If we talk about rewards, in addition to the standard ones: experience, credits, boosters, intermediate rewards in the form of consumables - which will be given for moving from one rank to another, we have prepared several special rewards.

Hardware Instructions

We will give out rewards in boxes. Something from a pre-installed set falls out of the box, but no one knows what exactly. There is an element of chance here. What's new can drop?

First, a new currency may drop. , and with this currency you can buy one of two types of new rewards. The first type of rewards are our new consumables. They are called Instructions.

Instructions for equipment work on the principle of improving the equipment installed on the player's vehicle. For example, a rammer will be installed on the player's tank, which gives -10% to reload speed. Another -2.5% will be added to the installed rammer. So the player will be able to end up with -12.5% ​​reload speed.

The improvement of equipment differs from the usual one just by increased characteristics. Let's say the same rammer usually gives 10% in reload speed. The improved one will give 12.5%. Accordingly, if you put the Instructions for the rammer on top, then all together it will be 15%, and this is just a fairy tale.

Improved equipment in bonds will be expensive, and, accordingly, you will either have to save up hard, leaving everything that was on the stages, and then earn something at the end of the season, or it’s very cool to perform, get a bunch of bonds at once at the end of the season and buy equipment for two or three tanks.

Patches

While playing the Ranked Battles mode, you will, of course, receive rewards, but you always want to show off your progress, your achievements. Especially for this, we are introducing a new patch customization element.

These are the icons that the player will be able to place next to their nickname, and they will be visible to everyone in battle. That is, it is displayed in the "ears", in the taboo window and when loading. Everyone will see your progress.

The patches that we give out remain on the player's account and do not disappear anywhere. So the player can always boast of them.

Seasons and stages in Ranked Battles

Our seasons will be quite short. Within the seasons, we will have stages so that it doesn’t happen that people who spend much more time there, relatively speaking, they had an advantage because they scored more fights, victories, defeats, it doesn’t matter.

They will be short enough, intense enough for all players to have the opportunity to take part in them and take certain ranks there. A season is, roughly speaking, a month. Stage is a week.

They may differ slightly, for example, eight days to be, but the essence does not change. We reset results every week. That is, in a week you manage to get, for example, to the fourth rank, at the end of the week you receive a reward corresponding to the fourth rank for this, everything is reset.

You're rank zero again and you're climbing up again. So four weeks. At the end of the season, we look at how many points a person earned during the season. And this amount of points is compared with the same amount of points for each of the players who played Ranked Battles.

Table of ranked battles

Based on this, we build a table. Conventionally: the top ten percent of players, another 15 percent of the best players, and the next 25 percent of players. This, roughly speaking, turns out to be three leagues, each league receives its own awards.

We took into account quite a lot of mistakes from previous competitive modes, whether it's Ladder, whether it's Supremacy, or any other modes that have appeared in the game in the past.

We made a certain number of conclusions, and, accordingly, now the functionality and the new mode are built on these conclusions, on our vision, we present.


Ranked Battles is a new battle mode that is expected in update 9.19 and already now. Battles consist of seasons and stages, at the end of which the player receives rewards, chevrons, and a new currency. Interesting?

What are ranked battles in World of Tanks

Ranked Battle- a random battle on Tier X vehicles, where the main goal of the player is to show high combat effectiveness. Ranked battles are noticeably different from traditional ones, and now you will find out why.

The main differences between ranked battles

  • battles are held by seasons, which include stages. At the end of each stage, the player receives a minor reward and a major one at the end of the season;
  • whether the player wins or loses. It is important to show skills and abilities;
  • fights are fought alone, without friends in the platoon;
  • For high achievements in battle, the player is rewarded with improved equipment, the new Bonds currency, and instructions.

What are the dates for Ranked Battles?

If just: allowable season lasts a month then stage lasts a week. Then in one season there are 4 stages. To be the best in the season - you need to be the best in every stage. The player can score from 1 to 5 ranks for the stage and at the end of each stage, statistics are summed up, according to which the tanker sees his own and other people's results. After - the statistics are reset and a new stage begins. You cannot lose the first and last (fifth) stage. The second, third and fourth - perhaps if you show poor results in Ranked Battles.

There will be winners on the losing team

Even if the team lost, the 3 first places in the statistics after the battle will be awarded ranks. So the developers highlight the best players whose skills do not depend on the skills of everyone in the team.

Advanced Equipment, Booms and Instructions

Bonds- A new in-game currency that is rewarded for performance in Ranked Battles.

advanced hardware can be bought for bonds (the developers warn in advance that their cost will be high). Such equipment differs from the standard improved characteristics. For example, a rammer with -15% cooldown.

Instructions- new consumables that will also interact with equipment. For example, -2.5% to the reload speed of the rammer, total: 10% + 2.5% = 12.5%.

Hello friends! Today let's discuss ranked battles in world of tanks added to our favorite game with patch 9.19.

I think that it's not a secret for anyone - the usual fights in a random house somehow bother the player. They do not have a competitive part in a big way, except for the numbers in the post-battle statistics. Therefore, in order to maintain interest, various formulas for calculating the effectiveness of a player played well in their time.

From the oldest portal wot-news.com, for example, there was an "Efficiency Rating" or efficiency, which everyone, so to speak, equaled and tried to score as many points as possible. Since they could show their coolness on the World of Tanks forum, or in their videos, streams, and so on. Of course, according to the efficiency rating, players were also evaluated for admission to the top clans, in the years that way 2012-2014. Further, the WN8 rating appears in WoT, according to which the effectiveness of the player in battle was evaluated. To get the coveted purple nickname in the Olenemeter or to be accepted into a clan.

Ranked battles in tanks are designed, in my opinion, to bring just the same entertaining and competitive part to the game. Plus, of course, to separate players into different leagues: Gold, Silver, Bronze - as is done in other popular games. After all, you will agree that it is much more interesting to play ranked battles in World of Tanks, when players of a sufficiently high skill are against you, than to watch fights in a random house where from battle to battle, some fool, to put it mildly, drains his tank in 30-40 seconds . And there are no penalties or restrictions for him, he swept, let's say, on the batch, merged and ran immediately to the next fight, and you continue to drag the rink and sweat to get the coveted victory and result.

The essence of ranked battles in World of Tanks, in my opinion, is to encourage players to try to win back as best as possible. After all, with positive results, your ranks grow, you rise in the rankings, and finally move up in the leagues. Plus, depending on the results in World of Tanks ranked battles, we will earn Bonuses. This is a new currency that is used to buy an improved version of equipment for tanks. As well as various instructions that further enhance our modules in tanks or crew perks of your choice. Bonuses, in turn, will be awarded by developers for the so-called stages and seasons. Each stage is divided into 7 days, in turn, the season will last a month. The entire rating of ranked battles in WOT based on the results of stages and seasons will be summarized in the player's statistics. Determining the best of the best by the end, and giving the opportunity to get into the prize league.

All of this is a great move from the Wargaming campaign that will ultimately reduce the toxicity of randomness and stress after playing World of Tanks Ranked Battles. In the strongest leagues, idiots who drain their tanks in 30-40 seconds of battle should disappear. And leaving your team in an awkward position during the fight. I hope that fights with a score of 15:0 or 15:3 will also disappear as a species, because they do not bring any joy or pleasure. All this can be checked only after the expiration of time and the experience of playing in ranked battles of the world of tank.

How to play ranked battles? the most important question tormenting the majority.
Prime time for different servers:
RU5: 15:00-24:00 (MSK);
RU6: 15:00-24:00 (MSK);
RU8: 11:00-16:00 (MSK).

Keep in mind the schedule and calendar of Ranked Battles!

How to participate in ranked battles in World of Tanks?


Very simple! select the desired item from the drop-down menu and go to battle!
Do not forget that in order to get into a ranked battle, you need a lvl 10 vehicle in the hangar!
By itself, the Ranked Battles mode does not differ from a regular battle in WOT.

Rewards in Ranked Battles will be given out every stage and season.



Most likely, the list of rewards will change, at the moment it is relevant for the beta season of Ranked Battles in the World of Tanks.

Why are there no ranked battles? most likely you are trying to play at the moment when the mode is turned off.
Follow the schedule, including temporary.

How to participate in ranked battles in tanks? you must have the desire and technique of lvl 10.

The best tank for ranked battles? very common question.
In my opinion, you need to choose the technique on which you play best in World of Tanks.
After all, you need to show maximum results per battle. To gain rating in ranked battles and advance through the leagues to receive prizes and bonds.

Therefore, only you can answer which technique is better for ranked battles. In my opinion, IS-7, T110E5, T62A, E 100, Maus, batchchat, TVP T 50/51, and other handy vehicles will be popular in order to deal as much damage as possible.

The feature of World of Tanks ranked battles is, among other things, the rating. It is built not only from the damage dealt, as it was in random battles.
Basically, people with a higher skill, let's say, often stood behind their backs and inflicted damage. To raise your WN8 rating or capture the base.
Now, in WOT ranked battles, exposure and other parameters that affect the final distribution table of the best players in the rating are also taken into account. Which should say positively on the overall gameplay and remove the players who are always standing in the bushes.

You shouldn't expect a good balance in Ranked Battles right away, because it's the beta season now. As a result of which there will be a distribution of players and other goodies.
Therefore, do not expect that right here and now, when you enter World of Tanks ranked battles, you will experience epic battles.

Why won't ranked battles work in wot? most likely you have not studied prime time for fights.

I hope that we answered how to play ranked battles, why do it, and what will be the benefit for your nerve cells.
See you on the battlefield gentlemen!

Along with patch 0.9.19, a new mode is coming to the game - Ranked Battles.

Ranked Battle- this is a separate type of random battle, the players in which will be matched according to their skill. In other words, very strong players will not be able to hit against (or together with) weak players. Everyone will be more or less equal.

  • You can only participate in cars of level 10.
  • The main goal is to show high personal effectiveness. TOP 3 players by experience from the losing team will also receive buns and candy wrappers.

  • The matchmaker will try to match players of the same rank. However, to avoid very long queues, players of different ranks will sometimes be matched.
  • To get a new rank, you need to get into the TOP 12 of the winning team by experience or the TOP 3 of the losing team, which will give chevrons. To get the first rank, you need only one chevron. With each new rank, more and more chevrons will be needed. 12 players of the losing team lose the chevron.
  • Ranked battles will be held by seasons (1 month), each season is divided into 4 stages (1 week each).

  • At the beginning of each stage, the ranks are reset. The result achieved in seven days is recorded in the rating. At the end of the season, the result for the last 28 days is summed up, and the player receives a reward corresponding to the value of his rating.
  • In Ranked Battles there will be unique whistles and nishtyaks - improved equipment, instructions (a new type of equipment that is used to enhance the characteristics of a vehicle or crew).
  • The player can receive a new appearance element as a reward for participating in the season - a patch, which is a unique icon that is displayed next to the player's name in battle and is visible to all users.

New currency - bonds

Along with the standard reward based on battle results, players will receive additional rewards (credits, equipment, personal reserves) for gaining new ranks and completing special combat missions available only in Ranked Battles. At the end of the season and each stage, players will receive a certain amount of new game currency - bonds, which cannot be bought with credits or gold.

Bonds can be used to purchase upgraded equipment that has improved characteristics compared to standard equipment, as well as pre-battle instructions that enhance installed equipment or increase the level of learned skills / abilities for the crew. The higher the result for the season, the more bonds the player will earn.

The second season of Ranked Battles is over August 16 at 05:00 (Moscow time) . Rewards are already credited to accounts. Congratulations to the winners!

Ranked battles are only available during prime time on selected servers. Prime times may change during the season.

  • Weekdays:
    • RU5: 15:00 - 0:00 (MSK)
    • RU6: 11:00 - 1:00 (MSK)
    • RU8: 11:00 - 19:00 (MSK)
  • Weekend:
    • RU5: 18:00 - 0:00 (MSK)
    • RU6: 11:00 - 1:00 (MSK)
    • RU8: 9:00 - 19:00 (MSK)

In the last season, we have achieved a good balance between time and playing skills necessary for high performance. So the basic rules remain the same: 15 ranks, chevrons, three leagues and a rank protection system.

But something will still change.

What is the experience for?

During the past seasons of Ranked Battles, we encountered a lack of understanding by some players about how experience is accrued in battle. For example, the battle results page did not give a clear idea of ​​​​how the final value of the earned experience is formed. There were situations when the effectiveness of a player in battle was obviously higher than that of others, however, in the results of the battle, according to experience, he turned out to be lower.

We think such injustice can seriously spoil the mood, what do you say?

In general, this time the information in the battle results window will be enough to give each player a clear idea of ​​​​the experience earned. It will look like this:

  • A new tab will appear in the battle results window with a section of detailed statistics for each player.
  • The total experience value will be divided into three categories. By hovering over each of them, you will see the corresponding list of experience points earned.

1. Damage and destruction of vehicles

  • Damage dealt to enemy vehicles.
  • Damage inflicted on enemy vehicle modules.
  • Destroyed enemy vehicles.
  • Bonus for overall team damage. The value will be the same for the entire team and will not affect your position in the battle. We understand that this factor does not directly depend on the personal actions of one player, but it provides greater transparency in the calculations.

2. Damage Assist

  • Damage Assist: Intel Transfer, Tracking, and Stunning.
  • Capturing and defending the base.
  • Initial detection of enemy vehicles.

3. Active fighting

  • For example, firing at a certain distance from the enemy, being within the radius of enemy fire, etc.

Yes, the rules have not changed, but let's go over the main points again.

There are 15 ranks available to you, for which you will need a different number of chevrons:


Rank Protection

As in the previous season, the rank protection system will allow players to breathe a sigh of relief at certain stages, even if they make a mistake. 5th, 10th and 13th ranks will have protection against loss: before losing a rank, you will be able to play a certain number of battles without consequences.

  • At rank 5, 3 defeats are allowed.
  • At rank 10, 2 defeats are allowed.
  • At rank 13, 1 defeat is allowed.

Each defeat with the loss of a chevron will reduce the protection of the rank by one point. However, getting even one chevron will fully restore protection.

Chevron distribution

At the end of the battle, chevrons are awarded to the top 10 players of the winning team and the best player of the losing team. If you are in the top three of the winning team, you will receive an additional chevron. Finished the fight in the bottom ten of the losing team - you will lose the chevron. After finishing the battle in any of the remaining positions, you will keep all your chevrons, but you will not receive new ones either.

Here's what it will look like:


check yourself

To be on the leaderboard, you need to get at least the 6th rank. This is not too difficult - which cannot be said about the further upward movement.

As before, you will receive one point for the first time you get a new rank. Upon reaching rank 15, the time for individual vehicles will come: for receiving five chevrons on a single vehicle, you will earn an additional rank point and 25 bonds. You can track your progress in the game client and on our portal:

Awards

Rewards for reaching certain ranks remain the same. For example, for reaching the 9th rank, you will get up to 1,500 . The further you go, the more valuable the reward: for reaching rank 15, you will receive more than 4,500 and 3,500,000 .